Files
SCLUnrealEngine/Plugins/VRExpansionPlugin/OpenXRExpansionPlugin/Source/OpenXRExpansionPlugin/Private/OpenXRExpansionPlugin.cpp
2025-11-30 11:24:13 +01:00

24 lines
757 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "OpenXRExpansionPlugin.h"
#include "OpenXRExpansionFunctionLibrary.h"
#define LOCTEXT_NAMESPACE "FXRExpansionPluginModule"
void FOpenXRExpansionPluginModule::StartupModule()
{
// This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
//LoadOpenVRModule();
}
void FOpenXRExpansionPluginModule::ShutdownModule()
{
// This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
// we call this function before unloading the module.
// UnloadOpenVRModule();
}
#undef LOCTEXT_NAMESPACE
IMPLEMENT_MODULE(FOpenXRExpansionPluginModule, OpenXRExpansionPlugin)