fixed PhysX issues? + added rotation constraints

This commit is contained in:
Anemunt
2025-12-17 03:35:57 -05:00
parent c23fcecc9f
commit 2eca8493e1
6 changed files with 57 additions and 13 deletions

View File

@@ -107,6 +107,9 @@ struct RigidbodyComponent {
bool isKinematic = false;
float linearDamping = 0.05f;
float angularDamping = 0.05f;
bool lockRotationX = true;
bool lockRotationY = false;
bool lockRotationZ = true;
};
enum class ColliderType {