First Commit on new Git-Base, yey!

This commit is contained in:
2026-01-22 12:30:53 -05:00
parent 2061d588e7
commit 303b835ba7
93 changed files with 17252 additions and 1138 deletions

297
Scripts/Managed/ModuCPP.cs Normal file
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using System;
using System.Runtime.InteropServices;
using System.Text;
namespace ModuCPP {
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void ScriptTickDelegate(IntPtr ctx, float deltaTime);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void ScriptInspectorDelegate(IntPtr ctx);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void SetNativeApiDelegate(IntPtr apiPtr);
[StructLayout(LayoutKind.Sequential)]
public struct Vec3 {
public float X;
public float Y;
public float Z;
public Vec3(float x, float y, float z) {
X = x;
Y = y;
Z = z;
}
public static Vec3 operator +(Vec3 a, Vec3 b) => new Vec3(a.X + b.X, a.Y + b.Y, a.Z + b.Z);
public static Vec3 operator -(Vec3 a, Vec3 b) => new Vec3(a.X - b.X, a.Y - b.Y, a.Z - b.Z);
public static Vec3 operator *(Vec3 a, float s) => new Vec3(a.X * s, a.Y * s, a.Z * s);
}
public enum ConsoleMessageType {
Info = 0,
Warning = 1,
Error = 2,
Success = 3
}
[StructLayout(LayoutKind.Sequential)]
public struct NativeApi {
public uint Version;
public IntPtr GetObjectId;
public IntPtr GetPosition;
public IntPtr SetPosition;
public IntPtr GetRotation;
public IntPtr SetRotation;
public IntPtr GetScale;
public IntPtr SetScale;
public IntPtr HasRigidbody;
public IntPtr EnsureRigidbody;
public IntPtr SetRigidbodyVelocity;
public IntPtr GetRigidbodyVelocity;
public IntPtr AddRigidbodyForce;
public IntPtr AddRigidbodyImpulse;
public IntPtr GetSettingFloat;
public IntPtr GetSettingBool;
public IntPtr GetSettingString;
public IntPtr SetSettingFloat;
public IntPtr SetSettingBool;
public IntPtr SetSettingString;
public IntPtr AddConsoleMessage;
}
internal unsafe static class Native {
public static NativeApi Api;
public static GetObjectIdFn GetObjectId;
public static GetPositionFn GetPosition;
public static SetPositionFn SetPosition;
public static GetRotationFn GetRotation;
public static SetRotationFn SetRotation;
public static GetScaleFn GetScale;
public static SetScaleFn SetScale;
public static HasRigidbodyFn HasRigidbody;
public static EnsureRigidbodyFn EnsureRigidbody;
public static SetRigidbodyVelocityFn SetRigidbodyVelocity;
public static GetRigidbodyVelocityFn GetRigidbodyVelocity;
public static AddRigidbodyForceFn AddRigidbodyForce;
public static AddRigidbodyImpulseFn AddRigidbodyImpulse;
public static GetSettingFloatFn GetSettingFloat;
public static GetSettingBoolFn GetSettingBool;
public static GetSettingStringFn GetSettingString;
public static SetSettingFloatFn SetSettingFloat;
public static SetSettingBoolFn SetSettingBool;
public static SetSettingStringFn SetSettingString;
public static AddConsoleMessageFn AddConsoleMessage;
public static void BindDelegates() {
GetObjectId = Marshal.GetDelegateForFunctionPointer<GetObjectIdFn>(Api.GetObjectId);
GetPosition = Marshal.GetDelegateForFunctionPointer<GetPositionFn>(Api.GetPosition);
SetPosition = Marshal.GetDelegateForFunctionPointer<SetPositionFn>(Api.SetPosition);
GetRotation = Marshal.GetDelegateForFunctionPointer<GetRotationFn>(Api.GetRotation);
SetRotation = Marshal.GetDelegateForFunctionPointer<SetRotationFn>(Api.SetRotation);
GetScale = Marshal.GetDelegateForFunctionPointer<GetScaleFn>(Api.GetScale);
SetScale = Marshal.GetDelegateForFunctionPointer<SetScaleFn>(Api.SetScale);
HasRigidbody = Marshal.GetDelegateForFunctionPointer<HasRigidbodyFn>(Api.HasRigidbody);
EnsureRigidbody = Marshal.GetDelegateForFunctionPointer<EnsureRigidbodyFn>(Api.EnsureRigidbody);
SetRigidbodyVelocity = Marshal.GetDelegateForFunctionPointer<SetRigidbodyVelocityFn>(Api.SetRigidbodyVelocity);
GetRigidbodyVelocity = Marshal.GetDelegateForFunctionPointer<GetRigidbodyVelocityFn>(Api.GetRigidbodyVelocity);
AddRigidbodyForce = Marshal.GetDelegateForFunctionPointer<AddRigidbodyForceFn>(Api.AddRigidbodyForce);
AddRigidbodyImpulse = Marshal.GetDelegateForFunctionPointer<AddRigidbodyImpulseFn>(Api.AddRigidbodyImpulse);
GetSettingFloat = Marshal.GetDelegateForFunctionPointer<GetSettingFloatFn>(Api.GetSettingFloat);
GetSettingBool = Marshal.GetDelegateForFunctionPointer<GetSettingBoolFn>(Api.GetSettingBool);
GetSettingString = Marshal.GetDelegateForFunctionPointer<GetSettingStringFn>(Api.GetSettingString);
SetSettingFloat = Marshal.GetDelegateForFunctionPointer<SetSettingFloatFn>(Api.SetSettingFloat);
SetSettingBool = Marshal.GetDelegateForFunctionPointer<SetSettingBoolFn>(Api.SetSettingBool);
SetSettingString = Marshal.GetDelegateForFunctionPointer<SetSettingStringFn>(Api.SetSettingString);
AddConsoleMessage = Marshal.GetDelegateForFunctionPointer<AddConsoleMessageFn>(Api.AddConsoleMessage);
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate int GetObjectIdFn(IntPtr ctx);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate void GetPositionFn(IntPtr ctx, float* x, float* y, float* z);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate void SetPositionFn(IntPtr ctx, float x, float y, float z);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate void GetRotationFn(IntPtr ctx, float* x, float* y, float* z);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate void SetRotationFn(IntPtr ctx, float x, float y, float z);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate void GetScaleFn(IntPtr ctx, float* x, float* y, float* z);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate void SetScaleFn(IntPtr ctx, float x, float y, float z);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate int HasRigidbodyFn(IntPtr ctx);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate int EnsureRigidbodyFn(IntPtr ctx, int useGravity, int kinematic);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate int SetRigidbodyVelocityFn(IntPtr ctx, float x, float y, float z);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate int GetRigidbodyVelocityFn(IntPtr ctx, float* x, float* y, float* z);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate int AddRigidbodyForceFn(IntPtr ctx, float x, float y, float z);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate int AddRigidbodyImpulseFn(IntPtr ctx, float x, float y, float z);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate float GetSettingFloatFn(IntPtr ctx, byte* key, float fallback);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate int GetSettingBoolFn(IntPtr ctx, byte* key, int fallback);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate void GetSettingStringFn(IntPtr ctx, byte* key, byte* fallback, byte* outBuffer, int outBufferSize);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate void SetSettingFloatFn(IntPtr ctx, byte* key, float value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate void SetSettingBoolFn(IntPtr ctx, byte* key, int value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate void SetSettingStringFn(IntPtr ctx, byte* key, byte* value);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public unsafe delegate void AddConsoleMessageFn(IntPtr ctx, byte* message, int type);
}
public static unsafe class Host {
public static void SetNativeApi(IntPtr apiPtr) {
Native.Api = Marshal.PtrToStructure<NativeApi>(apiPtr);
Native.BindDelegates();
}
}
public readonly unsafe struct Context {
private readonly IntPtr handle;
public Context(IntPtr ctx) {
handle = ctx;
}
public int ObjectId => Native.GetObjectId(handle);
public Vec3 Position {
get {
float x = 0f, y = 0f, z = 0f;
Native.GetPosition(handle, &x, &y, &z);
return new Vec3(x, y, z);
}
set {
Native.SetPosition(handle, value.X, value.Y, value.Z);
}
}
public Vec3 Rotation {
get {
float x = 0f, y = 0f, z = 0f;
Native.GetRotation(handle, &x, &y, &z);
return new Vec3(x, y, z);
}
set {
Native.SetRotation(handle, value.X, value.Y, value.Z);
}
}
public Vec3 Scale {
get {
float x = 0f, y = 0f, z = 0f;
Native.GetScale(handle, &x, &y, &z);
return new Vec3(x, y, z);
}
set {
Native.SetScale(handle, value.X, value.Y, value.Z);
}
}
public bool HasRigidbody => Native.HasRigidbody(handle) != 0;
public bool EnsureRigidbody(bool useGravity = true, bool kinematic = false) {
return Native.EnsureRigidbody(handle, useGravity ? 1 : 0, kinematic ? 1 : 0) != 0;
}
public Vec3 RigidbodyVelocity {
get {
float x = 0f, y = 0f, z = 0f;
if (Native.GetRigidbodyVelocity(handle, &x, &y, &z) == 0) {
return new Vec3(0f, 0f, 0f);
}
return new Vec3(x, y, z);
}
set {
Native.SetRigidbodyVelocity(handle, value.X, value.Y, value.Z);
}
}
public void AddRigidbodyForce(Vec3 force) {
Native.AddRigidbodyForce(handle, force.X, force.Y, force.Z);
}
public void AddRigidbodyImpulse(Vec3 impulse) {
Native.AddRigidbodyImpulse(handle, impulse.X, impulse.Y, impulse.Z);
}
public float GetSettingFloat(string key, float fallback = 0f) {
byte[] keyBytes = Encoding.UTF8.GetBytes((key ?? string.Empty) + "\0");
fixed (byte* keyPtr = keyBytes) {
return Native.GetSettingFloat(handle, keyPtr, fallback);
}
}
public bool GetSettingBool(string key, bool fallback = false) {
byte[] keyBytes = Encoding.UTF8.GetBytes((key ?? string.Empty) + "\0");
fixed (byte* keyPtr = keyBytes) {
int value = Native.GetSettingBool(handle, keyPtr, fallback ? 1 : 0);
return value != 0;
}
}
public string GetSettingString(string key, string fallback = "") {
const int bufferSize = 256;
byte[] keyBytes = Encoding.UTF8.GetBytes((key ?? string.Empty) + "\0");
byte[] fallbackBytes = Encoding.UTF8.GetBytes((fallback ?? string.Empty) + "\0");
byte* buffer = stackalloc byte[bufferSize];
fixed (byte* keyPtr = keyBytes)
fixed (byte* fallbackPtr = fallbackBytes) {
Native.GetSettingString(handle, keyPtr, fallbackPtr, buffer, bufferSize);
}
return FromUtf8(buffer);
}
public void SetSettingFloat(string key, float value) {
byte[] keyBytes = Encoding.UTF8.GetBytes((key ?? string.Empty) + "\0");
fixed (byte* keyPtr = keyBytes) {
Native.SetSettingFloat(handle, keyPtr, value);
}
}
public void SetSettingBool(string key, bool value) {
byte[] keyBytes = Encoding.UTF8.GetBytes((key ?? string.Empty) + "\0");
fixed (byte* keyPtr = keyBytes) {
Native.SetSettingBool(handle, keyPtr, value ? 1 : 0);
}
}
public void SetSettingString(string key, string value) {
byte[] keyBytes = Encoding.UTF8.GetBytes((key ?? string.Empty) + "\0");
byte[] valueBytes = Encoding.UTF8.GetBytes((value ?? string.Empty) + "\0");
fixed (byte* keyPtr = keyBytes)
fixed (byte* valuePtr = valueBytes) {
Native.SetSettingString(handle, keyPtr, valuePtr);
}
}
public void AddConsoleMessage(string message, ConsoleMessageType type = ConsoleMessageType.Info) {
byte[] msgBytes = Encoding.UTF8.GetBytes((message ?? string.Empty) + "\0");
fixed (byte* msgPtr = msgBytes) {
Native.AddConsoleMessage(handle, msgPtr, (int)type);
}
}
private static string FromUtf8(byte* ptr) {
if (ptr == null) return string.Empty;
int length = 0;
while (ptr[length] != 0) {
length++;
}
if (length == 0) return string.Empty;
byte[] bytes = new byte[length];
Marshal.Copy((IntPtr)ptr, bytes, 0, length);
return Encoding.UTF8.GetString(bytes);
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<LangVersion>latest</LangVersion>
<GenerateRuntimeConfigurationFiles>false</GenerateRuntimeConfigurationFiles>
</PropertyGroup>
</Project>

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using System;
namespace ModuCPP {
public static class SampleInspector {
private static bool autoRotate = false;
private static Vec3 spinSpeed = new Vec3(0f, 45f, 0f);
private static Vec3 offset = new Vec3(0f, 1f, 0f);
private static string targetName = "MyTarget"; // Stored for parity; object lookup API not wired yet.
private static void LoadSettings(Context context) {
autoRotate = context.GetSettingBool("autoRotate", autoRotate);
spinSpeed = new Vec3(
context.GetSettingFloat("spinSpeedX", spinSpeed.X),
context.GetSettingFloat("spinSpeedY", spinSpeed.Y),
context.GetSettingFloat("spinSpeedZ", spinSpeed.Z)
);
offset = new Vec3(
context.GetSettingFloat("offsetX", offset.X),
context.GetSettingFloat("offsetY", offset.Y),
context.GetSettingFloat("offsetZ", offset.Z)
);
targetName = context.GetSettingString("targetName", targetName);
}
private static void SaveSettings(Context context) {
context.SetSettingBool("autoRotate", autoRotate);
context.SetSettingFloat("spinSpeedX", spinSpeed.X);
context.SetSettingFloat("spinSpeedY", spinSpeed.Y);
context.SetSettingFloat("spinSpeedZ", spinSpeed.Z);
context.SetSettingFloat("offsetX", offset.X);
context.SetSettingFloat("offsetY", offset.Y);
context.SetSettingFloat("offsetZ", offset.Z);
context.SetSettingString("targetName", targetName);
}
private static void ApplyAutoRotate(Context context, float deltaTime) {
if (!autoRotate) return;
context.Rotation = context.Rotation + (spinSpeed * deltaTime);
}
public static void Script_Begin(IntPtr ctx, float deltaTime) {
var context = new Context(ctx);
LoadSettings(context);
SaveSettings(context);
context.EnsureRigidbody(useGravity: true, kinematic: false);
context.AddConsoleMessage("Managed script begin (C#)", ConsoleMessageType.Info);
}
public static void Script_OnInspector(IntPtr ctx) {
var context = new Context(ctx);
LoadSettings(context);
SaveSettings(context);
context.AddConsoleMessage("Managed inspector hook (no UI yet)", ConsoleMessageType.Info);
}
public static void Script_Spec(IntPtr ctx, float deltaTime) {
ApplyAutoRotate(new Context(ctx), deltaTime);
}
public static void Script_TestEditor(IntPtr ctx, float deltaTime) {
ApplyAutoRotate(new Context(ctx), deltaTime);
}
public static void Script_TickUpdate(IntPtr ctx, float deltaTime) {
ApplyAutoRotate(new Context(ctx), deltaTime);
}
}
}

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using System;
namespace ModuCPP {
public static class SampleInspectorManaged {
private static bool autoRotate = false;
private static Vec3 spinSpeed = new Vec3(0f, 45f, 0f);
private static Vec3 offset = new Vec3(0f, 1f, 0f);
private static string targetName = "MyTarget"; // Stored for parity; object lookup API not wired yet.
private static void LoadSettings(Context context) {
autoRotate = context.GetSettingBool("autoRotate", autoRotate);
spinSpeed = new Vec3(
context.GetSettingFloat("spinSpeedX", spinSpeed.X),
context.GetSettingFloat("spinSpeedY", spinSpeed.Y),
context.GetSettingFloat("spinSpeedZ", spinSpeed.Z)
);
offset = new Vec3(
context.GetSettingFloat("offsetX", offset.X),
context.GetSettingFloat("offsetY", offset.Y),
context.GetSettingFloat("offsetZ", offset.Z)
);
targetName = context.GetSettingString("targetName", targetName);
}
private static void SaveSettings(Context context) {
context.SetSettingBool("autoRotate", autoRotate);
context.SetSettingFloat("spinSpeedX", spinSpeed.X);
context.SetSettingFloat("spinSpeedY", spinSpeed.Y);
context.SetSettingFloat("spinSpeedZ", spinSpeed.Z);
context.SetSettingFloat("offsetX", offset.X);
context.SetSettingFloat("offsetY", offset.Y);
context.SetSettingFloat("offsetZ", offset.Z);
context.SetSettingString("targetName", targetName);
}
private static void ApplyAutoRotate(Context context, float deltaTime) {
if (!autoRotate) return;
context.Rotation = context.Rotation + (spinSpeed * deltaTime);
}
public static void Script_Begin(IntPtr ctx, float deltaTime) {
var context = new Context(ctx);
LoadSettings(context);
SaveSettings(context);
context.EnsureRigidbody(useGravity: true, kinematic: false);
context.AddConsoleMessage("Managed script begin (C#)", ConsoleMessageType.Info);
}
public static void Script_OnInspector(IntPtr ctx) {
var context = new Context(ctx);
LoadSettings(context);
SaveSettings(context);
context.AddConsoleMessage("Managed inspector hook (no UI yet)", ConsoleMessageType.Info);
}
public static void Script_Spec(IntPtr ctx, float deltaTime) {
ApplyAutoRotate(new Context(ctx), deltaTime);
}
public static void Script_TestEditor(IntPtr ctx, float deltaTime) {
ApplyAutoRotate(new Context(ctx), deltaTime);
}
public static void Script_TickUpdate(IntPtr ctx, float deltaTime) {
ApplyAutoRotate(new Context(ctx), deltaTime);
}
}
}

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{
"runtimeTarget": {
"name": ".NETCoreApp,Version=v10.0",
"signature": ""
},
"compilationOptions": {},
"targets": {
".NETCoreApp,Version=v10.0": {
"ModuCPP/1.0.0": {
"runtime": {
"ModuCPP.dll": {}
}
}
}
},
"libraries": {
"ModuCPP/1.0.0": {
"type": "project",
"serviceable": false,
"sha512": ""
}
}
}

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{
"runtimeOptions": {
"tfm": "net10.0",
"framework": {
"name": "Microsoft.NETCore.App",
"version": "10.0.0"
},
"configProperties": {
"System.Runtime.InteropServices.EnableComHosting": false,
"System.Runtime.InteropServices.BuiltInComInterop": false,
"System.Runtime.Serialization.EnableUnsafeBinaryFormatterSerialization": false
}
}
}

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{
"runtimeTarget": {
"name": ".NETStandard,Version=v2.0/",
"signature": ""
},
"compilationOptions": {},
"targets": {
".NETStandard,Version=v2.0": {},
".NETStandard,Version=v2.0/": {
"ModuCPP/1.0.0": {
"runtime": {
"ModuCPP.dll": {}
}
}
}
},
"libraries": {
"ModuCPP/1.0.0": {
"type": "project",
"serviceable": false,
"sha512": ""
}
}
}

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// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v10.0", FrameworkDisplayName = ".NET 10.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("ModuCPP")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+2061d588e7a10416f073bb34ad8bda8e068f291b")]
[assembly: System.Reflection.AssemblyProductAttribute("ModuCPP")]
[assembly: System.Reflection.AssemblyTitleAttribute("ModuCPP")]
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build_property.TargetFramework = net10.0
build_property.TargetFrameworkIdentifier = .NETCoreApp
build_property.TargetFrameworkVersion = v10.0
build_property.TargetPlatformMinVersion =
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = ModuCPP
build_property.ProjectDir = /home/anemunt/Git-base/Modularity/Scripts/Managed/
build_property.EnableComHosting = false
build_property.EnableGeneratedComInterfaceComImportInterop =
build_property.EffectiveAnalysisLevelStyle = 10.0
build_property.EnableCodeStyleSeverity =

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// <auto-generated/>
global using System;
global using System.Collections.Generic;
global using System.IO;
global using System.Linq;
global using System.Net.Http;
global using System.Threading;
global using System.Threading.Tasks;

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// <autogenerated />
using System;
using System.Reflection;
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("ModuCPP")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyProductAttribute("ModuCPP")]
[assembly: System.Reflection.AssemblyTitleAttribute("ModuCPP")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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is_global = true
build_property.RootNamespace = ModuCPP
build_property.ProjectDir = /home/anemunt/Git-base/Modularity/Scripts/Managed/
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =
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// <auto-generated/>
global using System;
global using System.Collections.Generic;
global using System.IO;
global using System.Linq;
global using System.Net.Http;
global using System.Threading;
global using System.Threading.Tasks;

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