First Commit on new Git-Base, yey!
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@@ -19,6 +19,7 @@ public:
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void setVec2(const std::string &name, const glm::vec2 &value) const;
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void setVec3(const std::string &name, const glm::vec3 &value) const;
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void setMat4(const std::string &name, const glm::mat4 &mat) const;
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void setMat4Array(const std::string &name, const glm::mat4 *data, int count) const;
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private:
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std::string readShaderFile(const char* filePath);
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