Added Post Processing, Improved UI a lot, Made File Explorer look nicer, Fixed up Raycast Selection, Added Placeholder Playmode Button, Added cameras, Organized Create menu in Inspector, Added outlines to selected objects, added view output for viewing cameras while in Playmode area.
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12
Resources/ThirdParty/MotionBlur/motionBlur_v.glsl
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12
Resources/ThirdParty/MotionBlur/motionBlur_v.glsl
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#version 330 compatibility
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out vec2 texture_coordinate;
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void main()
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{
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//set the position of the current vertex
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gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
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texture_coordinate = vec2(gl_MultiTexCoord0);
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}
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