Yey! Shader Compilation!

This commit is contained in:
Anemunt
2025-12-09 17:52:50 -05:00
parent 07bc0177d5
commit acebe7d7c0
13 changed files with 558 additions and 103 deletions

View File

@@ -67,6 +67,8 @@ public:
std::string albedoTexturePath;
std::string overlayTexturePath;
std::string normalMapPath;
std::string vertexShaderPath;
std::string fragmentShaderPath;
bool useOverlay = false;
LightComponent light; // Only used when type is a light