More Coding Stuff. Yey!
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@@ -415,6 +415,7 @@ bool SceneSerializer::loadScene(const fs::path& filePath,
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¤tObj->rotation.x,
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¤tObj->rotation.y,
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¤tObj->rotation.z);
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currentObj->rotation = NormalizeEulerDegrees(currentObj->rotation);
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} else if (key == "scale") {
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sscanf(value.c_str(), "%f,%f,%f",
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¤tObj->scale.x,
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