Files
Modularity/build.sh
Anemunt 9adb1ff2f5 [Improve file explorer & implement Assimp with lighting/material support]
- Reworked file explorer UI for clearer hierarchy and usability
- Actually wired up Assimp properly for model loading
- Added basic lighting support
- Added independent material support per mesh
(oh my gosh this took 4 days to actually get working, let alone not crashing 😭)
2025-12-09 03:09:37 -05:00

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#!/bin/bash
set -euo pipefail
start_time=$(date +%s)
finish() {
local exit_code=$?
local end_time=$(date +%s)
local duration=$((end_time - start_time))
if [ $exit_code -eq 0 ]; then
echo -e "================================\n Modularity - Native Linux Build Complete\n================================"
echo -e "[Complete]: Your Modularity Build Completed in ${duration}s!\nThe build should be located under Modularity within another folder called 'Build'"
else
echo -e "================================\n Modularity - Native Linux Build Failed\n================================"
echo "[Failed]: Your Modularity Build Failed after ${duration}s (exit code ${exit_code})."
fi
exit $exit_code
}
trap finish EXIT
echo -e "================================\n Modularity - Native Linux Builder\n================================"
git submodule update --init --recursive
if [ -d "build" ]; then
echo -e "[i]: Oh! We found an existing build directory.\nRemoving existing folder..."
rm -rf build/
echo -e "[i]: Build Has been Removed\nContinuing build"
fi
mkdir -p build
cd build
cmake ..
cmake --build . -- -j"$(nproc)"
cp -r ../Resources .
cp Resources/imgui.ini .
ln -sf build/compile_commands.json compile_commands.json